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This game series provides examples of the following tropes : Theoretically, they can all be played in one big historically chronological succession thanks to a pretty brilliant (though somewhat buggy) Old Save Bonus system created by the developers, and the modding community will often create their own converters to fill in any gaps. Some of their works are simple gameplay narrations, but others are intricate works of fan fiction indeed.Įuropa Universalis is closely linked to three other series of grand strategy games, all of them made by Paradox: Crusader Kings, Victoria: An Empire Under the Sun and Hearts of Iron. The games also have an impressive community of writers, whose dabbling in the artform known as After Action Reports is nothing to sneeze at. The games have a history of buggy releases and somewhat impenetrable interface, with a variety of concepts not being adequately explained by game documentation (sometimes because they weren't in the original release version.), making the learning curve something of a learning cliff, and this is arguably the least complex of the Paradox Interactive strategy games.
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While not every nation is in the game, a good chunk of them are, and so apart from standbys like France or Britain you can try your hand at a world conquest as the Iroquois, the Duchy of Bavaria or the Sultanate of Adal. There are roughly 200 playable nations, although some are more playable than others. So that's a tabletop game based on a video game based on a tabletop game.Įuropa Universalis has you take control of a nation from roughly 1400 to the early 1800s.
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